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During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.

During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.

Yuki plays death games for a living, but when she wakes in a mansion with five other women, can she survive a new lethal maze of locked rooms and traps?

Yuki plays death games for a living, but when she wakes in a mansion with five other women, can she survive a new lethal maze of locked rooms and traps?

As a prophecy of doom unfolds on the peaceful land of Britannia, a purehearted boy sets out on a journey of discovery — and revenge.

As a prophecy of doom unfolds on the peaceful land of Britannia, a purehearted boy sets out on a journey of discovery — and revenge.

Reality quickly unravels when antisocial Yukiteru is called into a death match against 11 other mentally scarred individuals. Each player has a prophetic device tuned to their personality, giving them control over their future—and the fate of their foes.

Reality quickly unravels when antisocial Yukiteru is called into a death match against 11 other mentally scarred individuals. Each player has a prophetic device tuned to their personality, giving them control over their future—and the fate of their foes.

Yuru, a young hunter, lives in a small village deep in the mountains, hunting wild game and leading a humble life with Asa, his younger twin sister. Their peaceful lives are torn apart when a dragon’s roar echoes across the sky. What secrets lurk within their village? What fate awaits them?

Yuru, a young hunter, lives in a small village deep in the mountains, hunting wild game and leading a humble life with Asa, his younger twin sister. Their peaceful lives are torn apart when a dragon’s roar echoes across the sky. What secrets lurk within their village? What fate awaits them?

In a post-apocalyptic world dominated by the so-called "Numbers," each human will have their identity branded with their own "Count," which could define any number related to their life. May it be one's walked distance or amount of compliments given to them by others, this Count could lead them to the abyss when it has dropped to zero. In the year 305 of the Alcian calendar, Hina has inherited a mission from her Mother, whose Count has depreciated to zero, to search for the Legendary Red Baron. In her adventure, she meets a half-masked swordsman named Licht who tries to hide his identity, as he is known as a degenerate for having an incredibly low Count.

In a post-apocalyptic world dominated by the so-called "Numbers," each human will have their identity branded with their own "Count," which could define any number related to their life. May it be one's walked distance or amount of compliments given to them by others, this Count could lead them to the abyss when it has dropped to zero. In the year 305 of the Alcian calendar, Hina has inherited a mission from her Mother, whose Count has depreciated to zero, to search for the Legendary Red Baron. In her adventure, she meets a half-masked swordsman named Licht who tries to hide his identity, as he is known as a degenerate for having an incredibly low Count.

Azur Lane, a combination of all the different Camps in the world, was once successful in repelling the underwater menace, the Siren. Now splintered, they must face a new threat in Red Axis, former allies who crave to wield this otherworldly Siren technology for their own nefarious desires! Who will be victorious in the never-ending war between these battleship girls!?

Azur Lane, a combination of all the different Camps in the world, was once successful in repelling the underwater menace, the Siren. Now splintered, they must face a new threat in Red Axis, former allies who crave to wield this otherworldly Siren technology for their own nefarious desires! Who will be victorious in the never-ending war between these battleship girls!?

Accused of murder and thrown into the Pit, a young orphan joins a group of monster fighters with special powers to uncover the truth and seek vengeance.

Accused of murder and thrown into the Pit, a young orphan joins a group of monster fighters with special powers to uncover the truth and seek vengeance.

Legends speak of the Shepherd, a savior who will bring peace to the seraphim and human worlds. Sorey has spent his life studying ancient books and exploring ruins to learn more about this legendary savior. When he and his seraphim companion Mikleo encounter a mysterious girl in the ruins, the stories of the Shepherd become Sorey's reality.

Legends speak of the Shepherd, a savior who will bring peace to the seraphim and human worlds. Sorey has spent his life studying ancient books and exploring ruins to learn more about this legendary savior. When he and his seraphim companion Mikleo encounter a mysterious girl in the ruins, the stories of the Shepherd become Sorey's reality.

Armed with dual machine guns, an undead school girl, Makina Hoshimura, must hunt down 108 other undeads with the help of specially trained Buddhist monks in order to gain entry into Heaven. Based on manga written by Yoshiichi Akahito.

Armed with dual machine guns, an undead school girl, Makina Hoshimura, must hunt down 108 other undeads with the help of specially trained Buddhist monks in order to gain entry into Heaven. Based on manga written by Yoshiichi Akahito.

Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.

Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.

Humans have created many stories. Joy, sadness, anger, deep emotion. Stories shake our emotions, and fascinate us. However, these are only the thoughts of bystanders. But what if the characters in the story have "intentions"? To them, are we god-like existences for bringing their story into the world? Our world is changed. Mete out punishment upon the realm of the gods. In Re:CREATORS, everyone becomes a Creator.

Humans have created many stories. Joy, sadness, anger, deep emotion. Stories shake our emotions, and fascinate us. However, these are only the thoughts of bystanders. But what if the characters in the story have "intentions"? To them, are we god-like existences for bringing their story into the world? Our world is changed. Mete out punishment upon the realm of the gods. In Re:CREATORS, everyone becomes a Creator.

It's the year of destiny and 15 year old Kamui Shirō, a powerful psychic, has returned to Toyko after a 6 year absence. He returns to protect his childhood friends, Fūma, and Fūma's younger sister, Kotori. But destiny and fate are haunting Kamui and pulling in himself and his loved ones. It is his destiny to decide the fate of the world and mankind, no matter if he wants the role or not.

It's the year of destiny and 15 year old Kamui Shirō, a powerful psychic, has returned to Toyko after a 6 year absence. He returns to protect his childhood friends, Fūma, and Fūma's younger sister, Kotori. But destiny and fate are haunting Kamui and pulling in himself and his loved ones. It is his destiny to decide the fate of the world and mankind, no matter if he wants the role or not.

Gozu dies, wakes up in his favorite game, and falls for the Demon King. Together, they set out to conquer the world—and each other.

Gozu dies, wakes up in his favorite game, and falls for the Demon King. Together, they set out to conquer the world—and each other.

The story begins when high school student Kazuki Muto is killed one night saving a mysterious girl from a monster, only to wake up in his school dorm, believing it to have been a dream; however, he soon finds out that dream wasn't a dream at all when a giant serpentine monster attacks him and his sister. Tokiko Tsumura, the girl he saved, explains that the monster is a homunculus. Kazuki had been attacked and killed by it when he was rescuing her; however, she, feeling responsible for him, revived him by placing a Kakugane medallion in his chest, serving as a replacement heart.

The story begins when high school student Kazuki Muto is killed one night saving a mysterious girl from a monster, only to wake up in his school dorm, believing it to have been a dream; however, he soon finds out that dream wasn't a dream at all when a giant serpentine monster attacks him and his sister. Tokiko Tsumura, the girl he saved, explains that the monster is a homunculus. Kazuki had been attacked and killed by it when he was rescuing her; however, she, feeling responsible for him, revived him by placing a Kakugane medallion in his chest, serving as a replacement heart.

Hakuoro has lost his memory after succumbing to serious injuries. But thanks to an elderly woman and her granddaughter Eruruu, he is nursed back to health. His face is covered by a strange irremovable mask and he occasionally sees beastly visions. Eruruu now cares for him as he becomes accustomed to the village and its inhabitants, who all bear strange ears (the women also have tails). Though these people venerate the forces of nature, desecration of an altar forces them to take drastic measures to preserve their lives from the wrath of Mutikapa-sama, guardian of the forest.

Hakuoro has lost his memory after succumbing to serious injuries. But thanks to an elderly woman and her granddaughter Eruruu, he is nursed back to health. His face is covered by a strange irremovable mask and he occasionally sees beastly visions. Eruruu now cares for him as he becomes accustomed to the village and its inhabitants, who all bear strange ears (the women also have tails). Though these people venerate the forces of nature, desecration of an altar forces them to take drastic measures to preserve their lives from the wrath of Mutikapa-sama, guardian of the forest.

It has been 800 years since the incredibly fast and powerful gods of battle known as the Idaten had sealed away the demons after an intense battle. Now, that battle is just considered a myth or a fairytale. While the current generation of Idaten who have never even had to fight are enjoying their peaceful lives, someone awakened the demons once again! Armed forces, ingenuity, politics, and intrigue. If you've got it, use everything you can! This three-way battle royale with no rules and no limits is about to begin!!

It has been 800 years since the incredibly fast and powerful gods of battle known as the Idaten had sealed away the demons after an intense battle. Now, that battle is just considered a myth or a fairytale. While the current generation of Idaten who have never even had to fight are enjoying their peaceful lives, someone awakened the demons once again! Armed forces, ingenuity, politics, and intrigue. If you've got it, use everything you can! This three-way battle royale with no rules and no limits is about to begin!!

If you are chosen by the bizarre black sphere known as the Gantz, you are already dead—yet you might be able to reclaim your mortality. First, the Gantz demands that you undertake brutal missions of madness, killing aliens hidden among the population. It is your only chance and you have no choice. You must play this disturbing game. And if you die again—and you likely will—it’s permanent.

If you are chosen by the bizarre black sphere known as the Gantz, you are already dead—yet you might be able to reclaim your mortality. First, the Gantz demands that you undertake brutal missions of madness, killing aliens hidden among the population. It is your only chance and you have no choice. You must play this disturbing game. And if you die again—and you likely will—it’s permanent.

When a shapeshifting demon with a thirst for human flesh, known as "youma," arrives in Raki's village, a lone woman with silver eyes walks into town with only a sword upon her back. She is a "Claymore," a being manufactured as half-human and half-youma, for the express purpose of exterminating these monsters. After Raki's family is killed, the Claymore saves his life, but he is subsequently banished from his home. With nowhere else to go, Raki finds the Claymore, known as Clare, and decides to follow her on her journeys. As the pair travel from town to town, defeating youma along the way, more about Clare's organization and her fellow warriors comes to light. With every town cleansed and every demon destroyed, they come closer to the youma on which Clare has sought vengeance ever since she chose to become a Claymore.

When a shapeshifting demon with a thirst for human flesh, known as "youma," arrives in Raki's village, a lone woman with silver eyes walks into town with only a sword upon her back. She is a "Claymore," a being manufactured as half-human and half-youma, for the express purpose of exterminating these monsters. After Raki's family is killed, the Claymore saves his life, but he is subsequently banished from his home. With nowhere else to go, Raki finds the Claymore, known as Clare, and decides to follow her on her journeys. As the pair travel from town to town, defeating youma along the way, more about Clare's organization and her fellow warriors comes to light. With every town cleansed and every demon destroyed, they come closer to the youma on which Clare has sought vengeance ever since she chose to become a Claymore.

Saved by the Other Suppression Force as a child, psychokinetic Yuito enlists in this elite team formed to fight Earth’s enemy. Meanwhile, prodigy Kasane was scouted for her abilities. Kasane’s dreams tell her strange things, dragging the two into an unavoidable fate.

Saved by the Other Suppression Force as a child, psychokinetic Yuito enlists in this elite team formed to fight Earth’s enemy. Meanwhile, prodigy Kasane was scouted for her abilities. Kasane’s dreams tell her strange things, dragging the two into an unavoidable fate.

