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This young student will do whatever it takes to become the world's best ballet dancer: the Danseur noble!

This young student will do whatever it takes to become the world's best ballet dancer: the Danseur noble!

When a certain man is released from prison, he knows exactly where he's heading first. After falling in love with a traditional comic storyteller's rendition of the story called "Shinigami," he is determined to become his apprentice. The performer, Yakumo, has never taken an apprentice before, but to everyone's surprise, he accepts the eager ex-prisoner, nicknaming him "Yotaro." As Yotaro happily begins his new life, he meets others in Yakumo's life, including Yakumo's ward Konatsu. Konatsu was the daughter of a famous storyteller, and Yakumo took her in after her father's tragic death. Konatsu loved her father's storytelling, and would love to become a performer in her own right—but that path is not available for women.

When a certain man is released from prison, he knows exactly where he's heading first. After falling in love with a traditional comic storyteller's rendition of the story called "Shinigami," he is determined to become his apprentice. The performer, Yakumo, has never taken an apprentice before, but to everyone's surprise, he accepts the eager ex-prisoner, nicknaming him "Yotaro." As Yotaro happily begins his new life, he meets others in Yakumo's life, including Yakumo's ward Konatsu. Konatsu was the daughter of a famous storyteller, and Yakumo took her in after her father's tragic death. Konatsu loved her father's storytelling, and would love to become a performer in her own right—but that path is not available for women.

Kimihiro Watanuki is a high school student plagued by ayakashi spirits, both of which are invisible to everyone else but him. The series begins when Watanuki stumbles, seemingly by chance, into a shop that grants wishes. The shop is owned by Yūko Ichihara, a mysterious witch of many names and esoteric renown. For a price, she offers to grant Watanuki's wish to be rid of the spirits. The price, according to Yūko, must be of equal value; so, as payment, he must become Yūko's temporary, part-time cook and housekeeper.

Kimihiro Watanuki is a high school student plagued by ayakashi spirits, both of which are invisible to everyone else but him. The series begins when Watanuki stumbles, seemingly by chance, into a shop that grants wishes. The shop is owned by Yūko Ichihara, a mysterious witch of many names and esoteric renown. For a price, she offers to grant Watanuki's wish to be rid of the spirits. The price, according to Yūko, must be of equal value; so, as payment, he must become Yūko's temporary, part-time cook and housekeeper.

In the story, Kagami Taiga has just enrolled into Seirin High School when he meets Kuroko Tetsuya of the school's basketball team. Kuroko happens to be the shadowy sixth member of the legendary Generation of Miracles basketball team. Together, Kagami and Kuroko aim to take their team to the inter-high school championship - against Kuroko's former teammates.

In the story, Kagami Taiga has just enrolled into Seirin High School when he meets Kuroko Tetsuya of the school's basketball team. Kuroko happens to be the shadowy sixth member of the legendary Generation of Miracles basketball team. Together, Kagami and Kuroko aim to take their team to the inter-high school championship - against Kuroko's former teammates.

Sana Kurata has a charmed life. Not only is her mother is a famous, award-winning writer, but she's the star of the hit TV comedy "Child's Toy" while still in the fifth grade. But Sana's biggest concern is Akito Hayama, a pint-sized hellion who's organized the boys in their grade-school class into a mass of unending noise and violence. With the help of Rei, her manager, chauffeur and "pimp," Sana is determined to win back control of the classroom from her new arch-enemy. But as her crusade continues, Sana moves further into Akito's life, and finds that he might not be entirely bad...or entirely safe.

Sana Kurata has a charmed life. Not only is her mother is a famous, award-winning writer, but she's the star of the hit TV comedy "Child's Toy" while still in the fifth grade. But Sana's biggest concern is Akito Hayama, a pint-sized hellion who's organized the boys in their grade-school class into a mass of unending noise and violence. With the help of Rei, her manager, chauffeur and "pimp," Sana is determined to win back control of the classroom from her new arch-enemy. But as her crusade continues, Sana moves further into Akito's life, and finds that he might not be entirely bad...or entirely safe.

Attacker You! is the story of ambitious and energetic 13-year-old junior high schoolgirl You Hazuki (variously known as "Mila," "Jeanne" or "Juana" in Western dubbed versions of the anime), who moves to Tokyo from Osaka to live with her father Toshihiko, a cameraman recently returned from Peru, and attend school. You's mother is not in the picture, having left when You was very young. Also living with You and her father is her younger brother Sunny, who is very attached to his older sister and tends to follow her everywhere she goes, including to school and to her volleyball matches. You is also curious about Kyushi Tajima, the pretty blonde woman whom she sees covering volleyball games on television, and about why her father becomes very angry whenever You mentions her.

Attacker You! is the story of ambitious and energetic 13-year-old junior high schoolgirl You Hazuki (variously known as "Mila," "Jeanne" or "Juana" in Western dubbed versions of the anime), who moves to Tokyo from Osaka to live with her father Toshihiko, a cameraman recently returned from Peru, and attend school. You's mother is not in the picture, having left when You was very young. Also living with You and her father is her younger brother Sunny, who is very attached to his older sister and tends to follow her everywhere she goes, including to school and to her volleyball matches. You is also curious about Kyushi Tajima, the pretty blonde woman whom she sees covering volleyball games on television, and about why her father becomes very angry whenever You mentions her.

Sora, a young girl from Japan, comes to America in search of her dream. She wants, with all her heart, to be a member of the famous Kaleido Stage, a combination of musicals, acrobatics and magical effects. With the help of her friends, she struggles to make this dream come true.

Sora, a young girl from Japan, comes to America in search of her dream. She wants, with all her heart, to be a member of the famous Kaleido Stage, a combination of musicals, acrobatics and magical effects. With the help of her friends, she struggles to make this dream come true.

Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.

Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.

When the intimidating Rintaro meets the open-minded Kaoruko, the unlikely duo grows closer. The issue? Their neighboring high schools hate each other.

When the intimidating Rintaro meets the open-minded Kaoruko, the unlikely duo grows closer. The issue? Their neighboring high schools hate each other.

Mini 4WD racing is an interesting hobby in where kids and adults compete using customized motorized miniature cars. Every year, competitions revolving around the hobby circulated around the world, with both kids and adults test out their spirit and passion in racing and companies developing new technologies and innovations for Mini 4WD. The story revolves around the competitive Seiba Brothers: Go and Retsu, who were once constantly arguing on each other to see who's the best racer. However one day after a community-sponsored race, they both met Dr. Tsuchiya, the head of the Tsuchiya Racing Factory who gave them two Mini 4WD Cars of the prototype Saber Series: Sonic Saber and Magnum Saber. With his advice on telling the twins to customize them for the upcoming race, they are now determined to win and race to victory and set off to their wildest race of their lives. While meeting both friends and enemies in the Mini 4WD Racing world.

Mini 4WD racing is an interesting hobby in where kids and adults compete using customized motorized miniature cars. Every year, competitions revolving around the hobby circulated around the world, with both kids and adults test out their spirit and passion in racing and companies developing new technologies and innovations for Mini 4WD. The story revolves around the competitive Seiba Brothers: Go and Retsu, who were once constantly arguing on each other to see who's the best racer. However one day after a community-sponsored race, they both met Dr. Tsuchiya, the head of the Tsuchiya Racing Factory who gave them two Mini 4WD Cars of the prototype Saber Series: Sonic Saber and Magnum Saber. With his advice on telling the twins to customize them for the upcoming race, they are now determined to win and race to victory and set off to their wildest race of their lives. While meeting both friends and enemies in the Mini 4WD Racing world.

Momo, a high school student, is torn between two love interests, each of whom possess great qualities.

Momo, a high school student, is torn between two love interests, each of whom possess great qualities.

A young drifter named Joe Yabuki wanders through the slums of Tokyo, but when the local ruffians try to give him a hard time he teaches them a rough lesson with his fists. The spectacle sparks a gleam in the eye of an old drunk who happens to be watching—Danpei Tange, a failed boxer and former coach who sees something special in the boy. He pleads with Joe to train with him off, but the cocky young fighter brushes him. Later, though, when Joe is arrested and put in a juvenile detention facility, he realizes that he’s going to need to hone his raw fighting skills if he wants to survive. Thus is born a partnership that might just take Joe all the way to the top…

A young drifter named Joe Yabuki wanders through the slums of Tokyo, but when the local ruffians try to give him a hard time he teaches them a rough lesson with his fists. The spectacle sparks a gleam in the eye of an old drunk who happens to be watching—Danpei Tange, a failed boxer and former coach who sees something special in the boy. He pleads with Joe to train with him off, but the cocky young fighter brushes him. Later, though, when Joe is arrested and put in a juvenile detention facility, he realizes that he’s going to need to hone his raw fighting skills if he wants to survive. Thus is born a partnership that might just take Joe all the way to the top…

In the seaside city of Riverfield stands Decelis Academy, home to seven mysterious boys sharing the same secret: They're vampires, hiding their murky pasts. When Sooha, a female student who hates vampires, transfers to the academy, the boys find themselves irresistibly drawn to her. As strange events shake the city, old sins and buried secrets resurface, and their world begins to fracture.

In the seaside city of Riverfield stands Decelis Academy, home to seven mysterious boys sharing the same secret: They're vampires, hiding their murky pasts. When Sooha, a female student who hates vampires, transfers to the academy, the boys find themselves irresistibly drawn to her. As strange events shake the city, old sins and buried secrets resurface, and their world begins to fracture.

A former ice dancer returns to the rink with an exciting new partner while holding onto feelings for her old one — her first love.

A former ice dancer returns to the rink with an exciting new partner while holding onto feelings for her old one — her first love.

Rikuo Nura, is 3 parts human and a quarter Demon, lives in a house of spirits with his grandfather, The current clan head of the Nura youkai. Rikuo is set to be the next clan head, despite the fact he dislikes his demon side. He soon come to terms with his demon blood and decides to take his position as young master of the Nura house. However there are those who will certainly not allow it to be easy.

Rikuo Nura, is 3 parts human and a quarter Demon, lives in a house of spirits with his grandfather, The current clan head of the Nura youkai. Rikuo is set to be the next clan head, despite the fact he dislikes his demon side. He soon come to terms with his demon blood and decides to take his position as young master of the Nura house. However there are those who will certainly not allow it to be easy.

Japan adopts self-driving electric automobiles and renders most gas engines obsolete by 202X. The fastest cars find new life in the MFG, a racing circuit held on Japanese motorways. Drivers from around the world race for a shot at the title. Kanata Rivington returns from Britain to Japan for the MFG—and to find his father. Can he win the title and find answers? Buckle up and push it to the limit!

Japan adopts self-driving electric automobiles and renders most gas engines obsolete by 202X. The fastest cars find new life in the MFG, a racing circuit held on Japanese motorways. Drivers from around the world race for a shot at the title. Kanata Rivington returns from Britain to Japan for the MFG—and to find his father. Can he win the title and find answers? Buckle up and push it to the limit!

The year is 1991 and 6th grader Yaguchi Haruo only has video games to live for. He's not popular in school and he's neither handsome, funny, nice nor even friendly. The only thing he has going for him is that he is good at video games. One day at the local arcade, he plays Oono Akira, a fellow classmate but who's popular, smart, pretty and a rich girl that absolutely destroys him at Street Fighter II. Not only does he lose to her 30 times in a row, he can’t beat her at any game. Haruo can’t seem to shake Akira off as she follows him from arcade to arcade everyday after school and beats him every time. As weird as it sounds, the odd couple begins a strange bond and friendship.

The year is 1991 and 6th grader Yaguchi Haruo only has video games to live for. He's not popular in school and he's neither handsome, funny, nice nor even friendly. The only thing he has going for him is that he is good at video games. One day at the local arcade, he plays Oono Akira, a fellow classmate but who's popular, smart, pretty and a rich girl that absolutely destroys him at Street Fighter II. Not only does he lose to her 30 times in a row, he can’t beat her at any game. Haruo can’t seem to shake Akira off as she follows him from arcade to arcade everyday after school and beats him every time. As weird as it sounds, the odd couple begins a strange bond and friendship.

Syaoran fights to gather the scattered soul of his beloved princess Sakura, whose memories were sent adrift across space and time.

Syaoran fights to gather the scattered soul of his beloved princess Sakura, whose memories were sent adrift across space and time.

Takumi’s job as a tofu delivery boy has turned him into one of the most formidable drivers around. Behind the wheel of his Eight-Six, he’s one with the road—and his life shifts into high gear when the underground street racing world takes notice. Drivers from across the region are lining up for a shot at the new guy. Takumi’s not just focused on winning—he’s out to prove he’s the best.

Takumi’s job as a tofu delivery boy has turned him into one of the most formidable drivers around. Behind the wheel of his Eight-Six, he’s one with the road—and his life shifts into high gear when the underground street racing world takes notice. Drivers from across the region are lining up for a shot at the new guy. Takumi’s not just focused on winning—he’s out to prove he’s the best.

High schooler Wakana Gojo wants to become a kashirashi—a master craftsman who makes traditional Japanese Hina dolls. Though he's gung-ho about the craft, he knows nothing about the latest trends, and has a hard time fitting in with his class. The popular kids—especially one girl, Marin Kitagawa—seem like they live in a completely different world. That all changes one day, when she shares an unexpected secret with him, and their completely different worlds collide.

High schooler Wakana Gojo wants to become a kashirashi—a master craftsman who makes traditional Japanese Hina dolls. Though he's gung-ho about the craft, he knows nothing about the latest trends, and has a hard time fitting in with his class. The popular kids—especially one girl, Marin Kitagawa—seem like they live in a completely different world. That all changes one day, when she shares an unexpected secret with him, and their completely different worlds collide.

